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Reflex 0.49.0 - Matchmaking remix disc vol 2.

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Matchmaking was released with a blast. We've had over 10,000 games played in just 2 weeks!

The focus of this build is to directly improve on our first pass matchmaking implementation with our observations made the community feedback we have received.

 
    Matchmaking: Vote system

      • We have re-worked the map voting system to a pick/drop solution where you cannot see your opponents vote until vote time is over
      • We wanted to keep the 3 random map selection still, but we do agree with giving the power to down rank a map, and have this map not played. So your down vote will out-rank the opponents up vote.
      • With larger groups the voting is cumulative, so be strategic when voting as a party!
      Matchmaking: Spectate games


      • People want to be able to watch active MM games (and so do we!). We've made this possible, and even added it as a tile to the home menu!
      • Spectators can only talk with other spectators, to ensure the people playing are not interrupted.
      Matchmaking: Party support


      • We've added party support! So you can now grab your friend and queue up in the fun
      • Party chat is available in menu of course. You can also party chat in game via sayparty (default bind U).
      Matchmaking: Lobby now optional
      • We've added a lobby checkbox on the Quickplay screen so people can chose to go play other things while they wait for the matchmaking queue to pop!
      • We also re-positioned the overlay so it wouldn't overlap game time widgets since you can play other games while in queue.
      Matchmaking: Backend changes
      • We have re-structured how data is stored behind the scenes to split regions into US/EU etc
      • This is an ongoing process that's setting things up for the near future
      • MMR has been reset as a result.
      Matchmaking: Servers
      • Added Brazil servers
      • Russian servers have moved location to hopefully provide better pings
      UI improvements:
      • Health bar widget: added options from armour bar
      • Server browser: added option to sort servers by hostname
      • Server browser: restored "show old" option
      • Added prev/next page button to addon browser
      • MMR values now refreshed when going to main menu to ensure they're up-to-date on profile tile overlay
      • Updated twitter link in home menu
      Art improvements:
      • Thicker MH pickup trails for improved visibility
      • Reduced IC impact sparks amount and size
      • Fixed bone orientation for adjustable wrench and pipe wrench
      • Armour mesh changed to hostile torso
      Game improvements:
      • Disable previously set mutators when starting training from the menu
      • Added mutator: infinite ammo
      • Removed weapon hum in instagib mutator
      • Can no longer forfeit on racemode
      • Added enemy sounds (thanks Greed)
      • Added new keybind mark replay, defaults to M
      • Added new loading tip: "Remember to hit 'Mark Replay' in your matchmaking games, you might be famous!",
      • Added new loading tip: "Matchmaking replays can be found at replys.reflexarena.com"
      Lua changes:
      • Log type notification now has subtypes: generic, party, pickup
      • Log type chat now has additional subtype: party
      Bug fixes:
      • Game now clamps cl_playercolor* to safe ranges
      • Fixed potential crash bug when matchmaking popup times out & user is disconnected

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