Hi guys,
Getting towards the end of 47 point releases. This one adds extra info to the server browser, and sets the bullet hitbox & wallclipping to be used in all rulesets. There are also a few bug fixes.
Changes:
- Significantly increased level cap
- Game no-longer loads .pak files inside addons, please don't use pak files in addons
- Match Picker Dialog filter now defaults to "Staff Picks". Selected filter is saved to game.cfg
- Player bullet hitbox is now in all rulesets
- Wallclipping is now in all rulesets
- 47.2 (accidentally) introduced client-side-predicted bolt impacts vs players, and it's not 100% accurate. Removing this, the player impact needs to be server verified.
- Wallclipping now only effectx X+Z axis - this fixes head bumping
- Fixed bug where replays from 47.1 would crash
- Addon widgets that override standard widgets are now properly sorted into their addon group in the UI
- Server now pushes rules to steam (timeLeft, ruleset, gameState)
- Server browser: can now hide old protocol servers
- Server browser: now see mutators in server list
- Server browser: hover window now display server rules, player list + mutator list
- re_seek_to will now block and finish loading up to the specified timecode (rather than just failing)
- Added com_logclearonstart (allows you to append to log files when set to 0)
- Exposed movement constants: gconst_jump_velocity, gconst_double_jump_velocity, gconst_playeronground_speed, gconst_playeronground_acceleration, gconst_playeronground_friction, gconst_playerinair_aircontrol, gconst_playerinair_bunny_accelerate, gconst_playerinair_bunny_wishspeed, gconst_playerinair_acceleration, gconst_playerinair_decceleration, gconst_world_gravity, exposed gconst_playerongroundcrouched_speed, gconst_playerinaircrouched_acceleration