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Reflex 0.46.4

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We're pushing out another point release to address some crash bugs & tweak experimental changes.


Bug Fixes
  • Fixed server crash occasionally occuring on map change
  • Fixed issues with teams getting swapped around as game goes live
  • Fixed issue where sv_allowmodes would only allow last option in list to pass
  • Fixed crash when querying steam leaderboards top 20 when not connected to steam
 

Experimental Ruleset Changes

BURSTGUN
  • Projectile speed was 3500 now 4000
  • Pprojectile damage was 7 now 6
  • Max ammo was 40 now 30
  • Weapon pickup ammo was 20 now 15
  • Ammo pickup was 10 now 5
  • Spread no longer randomised
  • Spread was 0.05 now 0.03
  • Now has 7 projectiles (previous 6 + new center)
SHOTGUN
  • Max ammo was 40 now 20
  • Weapon pickup ammo was 20 now 10
  • Ammo pickup was 10 now 5
GRENADES
  • Explosion radius was 150 now 160
PLASMA
  • Max ammo was 200 now 100
  • Weapon pickup ammo was 100 now 50
  • Ammo pickup was 50 now 25
IONCANNON
  • Max ammo was 200 now 150
  • Ammo pickup was 50 now 25
  • Damage was 6 now 7 (was 120dps now 140dps)
  • Knockback (ground and air) was 1.7 now 1.5 (to mostly counter damage increase, still is slight buff)
ROCKETS
  • Explosion radius was 120 now 115

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